Hey Everyone! This is the first part of my Final Project at TGA that I worked on for 12 weeks (half time)
"After making an emergiency landing on a strange planet, you explore the space in hopes of discovering a means of escape"
I wanted to make a Sci-Fi environment with some hard surface elements. I also planned the space out with level designers to make an environment that reads like a gameplay space.
Working on something of this scale while still trying to bring my quality bar up was a real challenge but an immensley satisfying one.
I want to thank Tom Turner and Adam Dencker for helping me make this possible!
I also want to thank Bethan parsons for help with paintovers during this project!
https://www.artstation.com/tomturner1752
https://www.artstation.com/bronzegear
https://www.artstation.com/bethanparsons
Lastly i want to give a Special thanks to Julien Gauthier for letting me use his space ship concept as a base!
https://www.artstation.com/artwork/4a1w1
Playthrough